Alan Wake PC Review

By: George Weidman

It’s been almost a decade since we’ve been able to play a fresh new Remedy game on the PC, and if the official publisher word is to be trusted then couches are to blame.

Even the game itself thinks that’s a bullocks excuse. Two years later, Alan Wake feels right at home on the PC (with an abundance of pre-rendered cutscenes being the only thing that looks awkward on the small screen). Plus, its quick success on the platform couldn’t do more to contradict the embarrassing excuses made by its publisher.

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Jamestown PC Review

By: George Weidman

Two decades ago, whenever I closed my eyes and pictured the perfect game, it looked something like Jamestown.

It’s a shame that I didn’t play this thing in time to put it on our best of 2011 list, because it would’ve been all over that thing. Being suckered into Steam’s coal-crafting racket had the wholesome side effect of exposing hidden indie games that I would’ve ignored otherwise. I bought Jamestown about a month ago as part of the fourth Humble Indie Bundle, but given my track record of never getting around to playing the first Humble Indie Bundle, I wasn’t in any hurry to check out Jamestown. As it turns out, it came out a good half-year ago, way back in June. Who knew? I, for some reason, didn’t. And that kind of scares me. I certainly would’ve passed it by if it wasn’t a part of Steam’s holiday achievement shenanigans.

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TPG Second Look: Modern Warfare 3 PC Review

By: George Weidman

“How does it feel to suck so bad? How does it feel?”

These were some of the first words I heard upon starting up Modern Warfare 3. I heard them again and again.

“All of you suck. You’re bad. You’re all bad. How does it feel?”

He didn’t sound particularly energetic or boastful. In fact his voice was pretty flat, with a kind of drawling tedium to his trash talk that sounded deliberately monotone. He wanted to be stating a fact. He didn’t just want us to feel worse than him. He wanted to know that we were worse than him.

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Postal III PC Review: When a Game Punches Itself in the Face

By: George Weidman

Postal 3 is one of the worst games I’ve ever had to play, and it knows. Running With Scissors has a long and troubled history of cultivating the most morally bankrupt game series of all time, and their unholy aspirations to offend have clouded their ability to make quality products. The third Postal is the most unpolished and unenjoyable entry in the series by a wide margin, and the game makes fun of itself for it. Thing is, the jokes ring so true that they aren’t funny at all. They come off as pathetic and sad.

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Steampocalypse 2011: The Rise and Fall of a Coal Addict

By: George Weidman

Let this be a cautionary tale. Consumerism is a hell of a drug. Now that the year’s finally over, I won’t have to worry about relapsing soon.

Steam provides a great service but preys on the gullible. I’ve always been a sucker for Steam sales and have bought an embarrassingly huge backlog of cheap games (so big, in fact, that I’ve dedicated a new column to finish them all.)

However, I’ve never been a sucker for achievements. The soap-operatic drama of Valve’s labyrinthine network of achievement-unlocking schemes have always eluded me. This winter, all of that changed. I took a dive into a realm of mercantilism that was inhospitable and brutal, and I became a worse man for it.

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Fashionably Late: Finishing New Vegas

By: George Weidman

“Fashionably Late” is a new pseudo-monthly series where TPG columnist George Weidman shares his thoughts about games past their prime. Think of them as mini-reviews written in an environment where prices are cheaper and hype is quieter, focusing on insightful analysis rather than consumer advice.

I’m shivering a bit while watching the credits for New Vegas roll by, and it’s hard not to feel like I just finished the best game of this generation. It’s also hard not to blame such high praise on the simple measure of its longevity. New Vegas took me 250 hours to finally put down, with most of that time spent playing my second character. Two-hundred and fifty hours, man. Think of the things I could’ve done with that time.

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New Morrowind Overhaul Releases, Collectively Drops Jaws

Version 2.0 of the Morrowind Graphics and Sound Overhaul was released the other day, and it’s made me fall in love with Vvardenfell all over again. Installation is gratuitously fool-proof. So fool-proof that creator “kingpix” made an auto-installer that yanks away control of your mouse and keyboard during the more delicate moments of the installation process. With all options maxed out, I’m playing on a Radeon 6850 at a steady  30 FPS (after installing a small water performance fix) and have enjoyed a mostly stable game with only one odd crash after 3 hours of play. Kingpix also included a list of extra atmospheric mods that play nice with MGSO, which can be found under the “personal suggestions” list of this document.

While the Skyrim modding community has just begun working on their ambitious projects, why not enjoy an already-completed ambitious project for Morrowind? Enjoy the gallery of pretty screenshots below.

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