Recently, I found Myself lucky enough to be playing Avadon: The Black Fortress, a nifty little RPG developed by Spiderweb Software. You start the game with a choice of four classes; Blademaster, Shaman, Sorceress and Shadowwalker. After choosing one of these classes, learn about where you are and what you will be doing. You learn that Avadon is the martial aspect of the five lands of the Pact, with a duty to stop any Farlander military action. The current situation, when you arrive at Avadon, is tenuous with people moving around and a woman shouting orders. You learn that Avadon is over extending its forces and is on the edge of collapsing, which instigates you to immediately jump into the action.
Conducted by Adam Ames
TPG was given the great opportunity to interview Jeff Vogel founder of Spiderweb Software and developer of the smash RPG hit, Avadon: The Black Fortress. Jeff also speaks on DRM, piracy, digital distribution, lack of PC demos, life as an indie dev and much more.
Please tell us a little bit about yourself and your role with the development of Avadon: The Black Fortress.
I am founder and president of Spiderweb Software, a 3-person company based in Seattle and founded in 1994. We’ve spend all these years making the best Indie, old-school RPGs we can for Windows, Mac, and iPad.
I am the main programmer and designer for Spiderweb. Others handle the art and business stuff. I figure out the game part.