Reptile Games has released a patch for their upcoming beat’em up title, Megabyte Punch. This update includes additional control schemes, improved inventory system, on-screen information regarding all parts/abilities and more. We will be re-visiting this new version in the coming week.
Conducted By Adam Ames
Tim Remmers, chats with TPG about his side-scrolling fighting hybrid title, Megabyte Punch. You will learn about setting difficulty levels, success and failures of development, life as an indie dev, thoughts on the PC gaming in industry and much more.
By – Kyle Johnson
If there’s anything that I’ve learned in my time playing video games, it’s that gamers like familiarity and repetition, but enough innovation to keep games interesting. Megabyte Punch understands this, and takes the best ideas from games, fusing them together in a very curious platforming brawler. In this adoption of familiar ideas however, spend enough time with the game and it too comes across as repetitive. It is currently being developed by the team at Reptile Games, a Dutch studio comprised of three aspiring individuals.
Reptile Games presents their new fighting/adventure game entitled, Megabyte Punch. Take control of a young Megac as you search for upgrades from the various creatures throughout the game. Defeat these monsters and their parts now become yours. You can check out Megabyte Punch on Desura.