Combat On The High Seas: Ironclads Developer Interview

The fellas from Totem Games agreed to answer some interview questions via e-mail about their naval combat series, Ironclads.  They talk about developing Ironclads, researching historic naval information, piracy, DRM and DLC.

Please tell us a little bit about yourself and your role with the development of Ironclads.

Maxim:
My name is Maxim Ferapontov. My brother and I, Oleg, are behind Totem Games. Ironclads – this is our common work. I am responsible for the gameplay, and Oleg for all technical issues and programming. We both were responsible for the entire project and do different things. For example, I drawing interface. Oleg participated in the creation of the combat system. Everything in the game, except the ship 3D models and music made by ourselves.

Oleg:
Hello, my name is Oleg Ferapontov, I am a senior programmer of Ironclads.

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