Ghost Whisperer Review

By – Armaan Khan

I haven’t watched television since 2005. Anything I know about what’s on has been gleaned either from listening to the casual conversations of others and then researching it further on Wikipedia. This is why the only things I know about the Ghost Whisperer TV series is that it stars that cutie from Party of Five, and it’s about ghosts. It also aired for five seasons, which means it must have been better than Firefly, which is probably why Legacy Interactive chose to license the property and turn it into a video game.

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A Virus Named TOM Review

By Stuart Young

A Virus Named TOM is a tight little puzzle game with a neat twist. You play as TOM, a computer virus created by the archetypical deranged genius Dr. X. Thanks to Dr. X’s innovations, his erstwhile employers, Mega-Tech, have created the City of Tomorrow – a retro-futuristic 60s flavoured technological paradise of automated sidewalks and robotic pets. After his brilliant ideas take a turn for the homicidal, Dr. X is fired by the company and creates one last invention – TOM, a virus designed to frazzle all the city’s circuitry.

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Orcs Must Die! 2 Review

By – Omar Khan

Finding the right balance of challenge and enjoyment is key when developing a game. Sure, when you’re a child you can spend hour after hour after hour on the same level of Earthworm Jim, but as soon as exams, a job, or heaven forbid, a social life start to get in the way, the few precious hours you get alone with a game have to be engaging and fun, but also progressive.  Orcs Must Die! 2 fits this bill perfectly.

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Nexuiz Review

By – Carlin Au

An old school shooter built on the amazing CryEngine 3.  Sounds like a magnificent idea, doesn’t it? Surely, a combination of the new and old is bound to produce something beautiful. I’m afraid it’s only a gimmick as the engine just creates a blur around everything the player sees. Not exactly viable for a fast-paced Quake-style game.  This coupled with a small amount of players, Nexuiz simply falls short.

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TPG Second Look: Hard Reset

By Stuart Young

Robots – they’re right up there with zombies and nazis when it comes to the most popular videogame cannon fodder. But what is it that makes them so ubiquitous? Is it the simple guilt-free pleasure that comes shooting a robot? The fact that they’re liable to expire in a magnificent explosion and a shower of sparks? There’s a bit of all of these factors being channelled into Hard Reset, a cyberpunk-styled retro FPS from Polish indie studio Flying Wild Hog, a game where you shoot nothing but robots – until, of course they explode. Yet it’s almost as satisfying the thousandth (not an exaggeration) time as it is the first.

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Max Payne 3 PC Review

By Mike Bezek

It has been ten long years since we have seen an installment in Remedy’s (now developed by Rockstar) neo noir opus: Max Payne. It is known for a violent, yet sophisticated storytelling which resonated with many PC gamers.  But for reasons unbeknownst to this writer, the story has shifted to a South American political wasteland where none of the comforts of the previous experiences seem to be present. While the smooth gameplay, superb audio presentation, and beautiful graphics are all accounted for, the soul of Max is all but gone.

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Gateways PC Review

By Omar Khan

Gateways, by Smudged Cat Games, is a puzzle/platformer that borrows heavily from the Valve series, Portal. You play as a scientist trapped in his own laboratory with no memory of how you ended up in such a situation. Starting with nothing, it’s your job, while making your escape, to gather your equipment and piece together what happened to you.  If you’re going to rehash a well-established mechanic from a beloved game series with a more than devoted fan base, you better do it well.  Gateways does it…. decently.

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Gamedev Bundle Is Now Live

Inspired by the subreddit, /r/gamedev (a sub forum of reddit.com for game developers), the Gamedev Bundle is now live.  Using the Pay What You Want pricing method, you will receive download links to all six games plus Desura keys.  The titles included are: Auralux, Astroslugs, Girl With a Heart of, Cardinal Quest, Pitman, and Influence.  For more information on some of the games available, check our reviews for Girl With a Heart of and Cardinal Quest, plus an interview with Rat King Entertainment, the developer behind Pitman.

Gunpoint Preview

By Armaan Khan

Before I talk about Gunpoint, I’m going to talk about guard duty. Being on guard duty is the equivalent of being in a relationship with an incredibly needy boy or girl. Every half-hour or so, depending on the importance of the thing you’re guarding, you’ll get a call to check in. If you don’t answer that call, well-armed and/or short-tempered persons will visit your position and heaven help you if there wasn’t a good reason for your silence.

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Resonance Review

By – Armaan Khan

Resonance starts off with a bang, sort of. A faux news report shows live footage of twelve simultaneous attacks from around the world; mysterious explosions that have rocked major international population centers. The reporter draws the connection between these explosions and a similar one that happened “Sunday morning.” We then flash back to shortly before that time, to a half naked man being woken up by a telephone call, at which point you are handed the reins.

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TPG Daily Links: Suffering From Clickaphobia

Wednesday, so close, yet so far away from the weekend.  To help those mid-week struggles, why not take a tour of the happenings in the world personal computing and games.  Today we have a case modders toolkit guide, the best Chrome extensions, the Rezzed UK PC games festival, a HTPC builders guide, a choose your interview adventure plus much more.

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Alan Wake’s American Nightmare Review

By – Omar Khan

Let me just get this out the way now: if you don’t have a lot invested in the first Alan Wake then you’re going to feel left out right off the bat.  A lot of the negative press surrounding the original Alan Wake game was that it wasn’t very scary for a horror title. This problem still manifests itself in American Nightmare.  With its tongue-in-cheek feel and narrative choice, the whole experience becomes a muddled affair.  Is it an action shooter, a thriller, or a puzzle game?

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Heroes & Generals Preview

By – Carlin Au

The Germans have pushed through Northern France and secured Saint-Malo, Cherbourg, Le Havre, Gare Maritime de Dieppe, Calais, and soon, Den Haag. A couple of platoons wait stranded at Den Haag as the Germans have already dropped Paratroopers at Harwich, effectively cutting them off from the mainland. We can already see their forces gearing up for a full-scale invasion of Britain. More than two dozen platoons consisting of tanks, infantry, paratroopers, and fighters stand ready to cross the English Channel. The Battle of Britain has begun; a battle we will soon lose because not enough people are online.

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Torchlight II Preview

By Mike Bezek

A few weeks ago, I was a virgin. I remained untouched by the devious, yet loving hands of a genre known to many as more of a contractual commitment then a loving relationship. A very selfish lover, it required many long nights of sweaty, dexterous finger movements to simply make my life a tiny bit easier in the long run.  The more I understood it, the more I came to love the tiny nuances that made such a simple concept executed in masterful fashion.  Now, get your mind out of the gutter, because I am talking about the take no prisoners methodology of dungeon-crawlers, specifically: Torchlight 2.

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Dark Scavenger Review

By: Armaan Khan

There’s a bit of confusion these days about what the term “indie” means. We had the latest Humble Indie Bundle feature the 13-million-dollar budgeted Psychonauts alongside the less-expensive but no more “indie” Bastion. Then, before that, billion-dollar Epic Games declared themselves to be “big indie.” Indie news channels are being clogged with news about professional game developers who’ve formed micro-studios and use the indie label as a marketing ploy to hype their work. It’s a bad trend because it’s taking the spotlight away from teams like Psydra, who embody the true meaning of the term “indie”, and have created a wonderful—and woefully neglected—little RPG called Dark Scavenger.

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Gratuitous Tank Battles Review

By – Kyle Johnson

It seems as though with every year that passes, quite a few games arrive announcing they each have “returned to gaming’s roots, bringing fun and a challenge back to gamers.” Though neither of these are bad in terms of gameplay, most gamers play games because they find games entertaining.  Failing that, thought-provoking or even the unabashedly silly game also appeals to many a gamer.  As is such, the title of Positech Games’ Gratuitous Tank Battles would imply irreverent and chaotic fun, but eventually comes across as anything but.

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Nancy Drew: Tomb of the Lost Queen Review

By: Armaan Khan

Before you read this review, you need to know that Tomb of the Lost Queen is the 26th installment in the Nancy Drew adventure game series since its inception in 1998. Let that sink in: twenty-six. You don’t get to 26 releases unless you’re doing something right, and judging from Tomb of the Lost Queen, developer Her Interactive has been doing a lot right.

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