Conducted By Adam Ames
Ryan Vandendyck (pictured above with composer, Scott McFadyen) from Eden Industries spoke to TPG about developing his first PC title, Waveform. You will read about how a doodle became a game, the difficulties in marketing and system configurations, thoughts on DRM and piracy plus more.
How do you feel about indie bundles and Pay What You Want Pricing?
I think they’re very cool for getting more exposure for indie games, but I hope it doesn’t get to the point where people see the bundles as the only way to get indie games. I’ve been contacted by a number of different bundles about including Waveform, and I’m sure you’ll definitely see it bundled somewhere in the future.